The map at operational level has not been reworked by our artist so it’s a very very WIP screenshot in terms of graphics. However functionally it’s at a beta stage. Operational level situation after the battle of Sainte Mère l’Eglise . German troops have retreated and battles have to be fought West and North of
North East of Sainte Mère l’Eglise, tough battle for the houses, the US units overwhelmed the German troops but there are many losses in US troops too.
First screenshot for a very early wip game. Attack of north of Sainte Mère l’Eglise. Several US airborne rifle squads. A German mortar squad KIA on the road. The mini map shows in yellow the current side units already moved (green not moved, red enemy) The red square is the current view displayed on main
Attempting to implement Red Blob’s (Amit was probably born in an hexagonal world ) algorithm Thanks to Amit for sharing all his impressive knowledge. Bad Implementation …. Much better now
After some research i’ve finally found a skilled artist who makes some trials on top-down units. It sounds promising and if we can have a good deal, i think the game is on the right track.
Ok today i have completed the conversion begun….yesterday !!